PERMISSIONS

Hey friends, so John's magic involves a lot of snooping around, and as such some of his spells require permissions in RP settings. Spells he can do are as follows:
Divination - able to locate people or find out things about them if he's had contact with them and/or has something of theirs.
Summoning - can bring forth demons and creatures to do him favours. Since the world of
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Exorcisms and Hypnotism - he can influence people's minds for the purposes of either expelling forces that have possessed them, or subduing them to extract information. This power in particular is dependent on player permission and mutual plotting, so it won't be used without prior discussion and planning with people involved in logs.
Protective Wards - usually the form of drawn circles that a person can stand in. Prevents against possession and a certain amount of physical harm. The rule of thumb for limits is that if it's bigger than a 1-storey house or greater than the force of a house being dropped on you, it overpowers the spell he casts. However, within that parameter he can keep himself or others safe for a short time. Additionally, his coat has protective power and will work on others who wear it.
To specify how much shenanigans you want John to be able to pull on you, fill out the form below:
HOWS MY DRIVING
